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VectorInput

VectorInput(__namedParameters): Element

Defined in: src/components/controls/VectorInput/VectorInput.tsx:109

A grouped numeric input for Vec2, Vec3, and Vec4 vectors.

Used for position, rotation, scale, color channels, UV coordinates, bounding box extents, and more. Composes NumberInput with per-axis labels, optional color coding, and linked/unlinked proportional editing.

Parameters

__namedParameters

about?

string

accessKey?

string

aria-activedescendant?

string

Identifies the currently active element when DOM focus is on a composite widget, textbox, group, or application.

aria-atomic?

Booleanish

Indicates whether assistive technologies will present all, or only parts of, the changed region based on the change notifications defined by the aria-relevant attribute.

aria-autocomplete?

"none" | "inline" | "both" | "list"

Indicates whether inputting text could trigger display of one or more predictions of the user’s intended value for an input and specifies how predictions would be presented if they are made.

aria-braillelabel?

string

Defines a string value that labels the current element, which is intended to be converted into Braille.

See

aria-label.

aria-brailleroledescription?

string

Defines a human-readable, author-localized abbreviated description for the role of an element, which is intended to be converted into Braille.

See

aria-roledescription.

aria-busy?

Booleanish

aria-checked?

boolean | "mixed" | "false" | "true"

Indicates the current “checked” state of checkboxes, radio buttons, and other widgets.

See

  • aria-pressed
  • aria-selected.

aria-colcount?

number

Defines the total number of columns in a table, grid, or treegrid.

See

aria-colindex.

aria-colindex?

number

Defines an element’s column index or position with respect to the total number of columns within a table, grid, or treegrid.

See

  • aria-colcount
  • aria-colspan.

aria-colindextext?

string

Defines a human readable text alternative of aria-colindex.

See

aria-rowindextext.

aria-colspan?

number

Defines the number of columns spanned by a cell or gridcell within a table, grid, or treegrid.

See

  • aria-colindex
  • aria-rowspan.

aria-controls?

string

Identifies the element (or elements) whose contents or presence are controlled by the current element.

See

aria-owns.

aria-current?

boolean | "page" | "false" | "true" | "step" | "location" | "date" | "time"

Indicates the element that represents the current item within a container or set of related elements.

aria-describedby?

string

Identifies the element (or elements) that describes the object.

See

aria-labelledby

aria-description?

string

Defines a string value that describes or annotates the current element.

See

related aria-describedby.

aria-details?

string

Identifies the element that provides a detailed, extended description for the object.

See

aria-describedby.

aria-disabled?

Booleanish

Indicates that the element is perceivable but disabled, so it is not editable or otherwise operable.

See

  • aria-hidden
  • aria-readonly.

aria-dropeffect?

"link" | "none" | "copy" | "move" | "execute" | "popup"

Indicates what functions can be performed when a dragged object is released on the drop target.

aria-errormessage?

string

Identifies the element that provides an error message for the object.

See

  • aria-invalid
  • aria-describedby.

aria-expanded?

Booleanish

Indicates whether the element, or another grouping element it controls, is currently expanded or collapsed.

aria-flowto?

string

Identifies the next element (or elements) in an alternate reading order of content which, at the user’s discretion, allows assistive technology to override the general default of reading in document source order.

aria-grabbed?

Booleanish

Indicates an element’s “grabbed” state in a drag-and-drop operation.

aria-haspopup?

boolean | "grid" | "listbox" | "menu" | "false" | "true" | "dialog" | "tree"

Indicates the availability and type of interactive popup element, such as menu or dialog, that can be triggered by an element.

aria-hidden?

Booleanish

Indicates whether the element is exposed to an accessibility API.

See

aria-disabled.

aria-invalid?

boolean | "false" | "true" | "grammar" | "spelling"

Indicates the entered value does not conform to the format expected by the application.

See

aria-errormessage.

aria-keyshortcuts?

string

Indicates keyboard shortcuts that an author has implemented to activate or give focus to an element.

aria-label?

string

Defines a string value that labels the current element.

See

aria-labelledby.

aria-labelledby?

string

Identifies the element (or elements) that labels the current element.

See

aria-describedby.

aria-level?

number

Defines the hierarchical level of an element within a structure.

aria-live?

"off" | "assertive" | "polite"

Indicates that an element will be updated, and describes the types of updates the user agents, assistive technologies, and user can expect from the live region.

aria-modal?

Booleanish

Indicates whether an element is modal when displayed.

aria-multiline?

Booleanish

Indicates whether a text box accepts multiple lines of input or only a single line.

aria-multiselectable?

Booleanish

Indicates that the user may select more than one item from the current selectable descendants.

aria-orientation?

"horizontal" | "vertical"

Indicates whether the element’s orientation is horizontal, vertical, or unknown/ambiguous.

aria-owns?

string

Identifies an element (or elements) in order to define a visual, functional, or contextual parent/child relationship between DOM elements where the DOM hierarchy cannot be used to represent the relationship.

See

aria-controls.

aria-placeholder?

string

Defines a short hint (a word or short phrase) intended to aid the user with data entry when the control has no value. A hint could be a sample value or a brief description of the expected format.

aria-posinset?

number

Defines an element’s number or position in the current set of listitems or treeitems. Not required if all elements in the set are present in the DOM.

See

aria-setsize.

aria-pressed?

boolean | "mixed" | "false" | "true"

Indicates the current “pressed” state of toggle buttons.

See

  • aria-checked
  • aria-selected.

aria-readonly?

Booleanish

Indicates that the element is not editable, but is otherwise operable.

See

aria-disabled.

aria-relevant?

"text" | "all" | "additions" | "additions removals" | "additions text" | "removals" | "removals additions" | "removals text" | "text additions" | "text removals"

Indicates what notifications the user agent will trigger when the accessibility tree within a live region is modified.

See

aria-atomic.

aria-required?

Booleanish

Indicates that user input is required on the element before a form may be submitted.

aria-roledescription?

string

Defines a human-readable, author-localized description for the role of an element.

aria-rowcount?

number

Defines the total number of rows in a table, grid, or treegrid.

See

aria-rowindex.

aria-rowindex?

number

Defines an element’s row index or position with respect to the total number of rows within a table, grid, or treegrid.

See

  • aria-rowcount
  • aria-rowspan.

aria-rowindextext?

string

Defines a human readable text alternative of aria-rowindex.

See

aria-colindextext.

aria-rowspan?

number

Defines the number of rows spanned by a cell or gridcell within a table, grid, or treegrid.

See

  • aria-rowindex
  • aria-colspan.

aria-selected?

Booleanish

Indicates the current “selected” state of various widgets.

See

  • aria-checked
  • aria-pressed.

aria-setsize?

number

Defines the number of items in the current set of listitems or treeitems. Not required if all elements in the set are present in the DOM.

See

aria-posinset.

aria-sort?

"none" | "ascending" | "descending" | "other"

Indicates if items in a table or grid are sorted in ascending or descending order.

aria-valuemax?

number

Defines the maximum allowed value for a range widget.

aria-valuemin?

number

Defines the minimum allowed value for a range widget.

aria-valuenow?

number

Defines the current value for a range widget.

See

aria-valuetext.

aria-valuetext?

string

Defines the human readable text alternative of aria-valuenow for a range widget.

autoCapitalize?

"none" | string & object | "off" | "on" | "sentences" | "words" | "characters"

autoCorrect?

string

autoFocus?

boolean

autoSave?

string

axisColors?

string[]

Custom axis colors (when colorPreset is “custom”). Array of CSS color strings, length must match dimension.

axisLabels?

string[]

Custom axis labels (when labelPreset is “custom”). Array length must match dimension.

children?

ReactNode

className?

string

Additional CSS class names

color?

string

colorPreset?

VectorColorPreset = 'spatial'

Color coding for axis labels.

Default

"spatial"

content?

string

contentEditable?

"inherit" | Booleanish | "plaintext-only"

contextMenu?

string

dangerouslySetInnerHTML?

{ __html: string | TrustedHTML; }

dangerouslySetInnerHTML.__html

string | TrustedHTML

datatype?

string

defaultChecked?

boolean

defaultLinked?

boolean = false

Whether axes are linked by default.

Default

false

defaultValue?

number[]

Default vector value (uncontrolled).

dimension?

VectorDimension = 3

Number of vector components.

Default

3

dir?

string

direction?

"column" | "row" = 'row'

Layout direction.

Default

"row"

disabled?

boolean = false

Whether the vector input is disabled.

Default

false

draggable?

Booleanish

enterKeyHint?

"search" | "next" | "enter" | "done" | "go" | "previous" | "send"

error?

boolean = false

Error state.

Default

false

errorMessage?

string

Error message.

exportparts?

string

See

https://developer.mozilla.org/en-US/docs/Web/HTML/Global_attributes/exportparts

gap?

number = 2

Gap between axis inputs in pixels.

Default

2

helperText?

string

Helper text displayed below.

hidden?

boolean

id?

string

Unique identifier for the component

inert?

boolean

See

https://developer.mozilla.org/en-US/docs/Web/API/HTMLElement/inert

inlist?

any

inputMode?

"search" | "text" | "none" | "tel" | "url" | "email" | "numeric" | "decimal"

Hints at the type of data that might be entered by the user while editing the element or its contents

See

https://html.spec.whatwg.org/multipage/interaction.html#input-modalities:-the-inputmode-attribute

is?

string

Specify that a standard HTML element should behave like a defined custom built-in element

See

https://html.spec.whatwg.org/multipage/custom-elements.html#attr-is

itemID?

string

itemProp?

string

itemRef?

string

itemScope?

boolean

itemType?

string

label?

string

Label displayed above the vector input.

labelPreset?

VectorLabelPreset = 'xyz'

Axis label preset.

Default

"xyz"

lang?

string

largeStep?

number

Step size when Ctrl is held (large steps).

linked?

boolean

Whether axes are linked (controlled).

max?

number

Maximum allowed value (applies to all axes).

min?

number

Minimum allowed value (applies to all axes).

nonce?

string

onAbort?

ReactEventHandler<HTMLDivElement>

onAbortCapture?

ReactEventHandler<HTMLDivElement>

onAnimationEnd?

AnimationEventHandler<HTMLDivElement>

onAnimationEndCapture?

AnimationEventHandler<HTMLDivElement>

onAnimationIteration?

AnimationEventHandler<HTMLDivElement>

onAnimationIterationCapture?

AnimationEventHandler<HTMLDivElement>

onAnimationStart?

AnimationEventHandler<HTMLDivElement>

onAnimationStartCapture?

AnimationEventHandler<HTMLDivElement>

onAuxClick?

MouseEventHandler<HTMLDivElement>

onAuxClickCapture?

MouseEventHandler<HTMLDivElement>

onBeforeInput?

InputEventHandler<HTMLDivElement>

onBeforeInputCapture?

InputEventHandler<HTMLDivElement>

onBeforeToggle?

ToggleEventHandler<HTMLDivElement>

onBlur?

FocusEventHandler<HTMLDivElement>

onBlurCapture?

FocusEventHandler<HTMLDivElement>

onCanPlay?

ReactEventHandler<HTMLDivElement>

onCanPlayCapture?

ReactEventHandler<HTMLDivElement>

onCanPlayThrough?

ReactEventHandler<HTMLDivElement>

onCanPlayThroughCapture?

ReactEventHandler<HTMLDivElement>

onChange?

(value, axisIndex) => void

Callback when any axis value changes.

onChangeCapture?

ChangeEventHandler<HTMLDivElement, Element>

onChangeComplete?

(value) => void

Callback when editing is committed (blur, Enter).

onClick?

MouseEventHandler<HTMLDivElement>

onClickCapture?

MouseEventHandler<HTMLDivElement>

onCompositionEnd?

CompositionEventHandler<HTMLDivElement>

onCompositionEndCapture?

CompositionEventHandler<HTMLDivElement>

onCompositionStart?

CompositionEventHandler<HTMLDivElement>

onCompositionStartCapture?

CompositionEventHandler<HTMLDivElement>

onCompositionUpdate?

CompositionEventHandler<HTMLDivElement>

onCompositionUpdateCapture?

CompositionEventHandler<HTMLDivElement>

onContextMenu?

MouseEventHandler<HTMLDivElement>

onContextMenuCapture?

MouseEventHandler<HTMLDivElement>

onCopy?

ClipboardEventHandler<HTMLDivElement>

onCopyCapture?

ClipboardEventHandler<HTMLDivElement>

onCut?

ClipboardEventHandler<HTMLDivElement>

onCutCapture?

ClipboardEventHandler<HTMLDivElement>

onDoubleClick?

MouseEventHandler<HTMLDivElement>

onDoubleClickCapture?

MouseEventHandler<HTMLDivElement>

onDrag?

DragEventHandler<HTMLDivElement>

onDragCapture?

DragEventHandler<HTMLDivElement>

onDragEnd?

DragEventHandler<HTMLDivElement>

onDragEndCapture?

DragEventHandler<HTMLDivElement>

onDragEnter?

DragEventHandler<HTMLDivElement>

onDragEnterCapture?

DragEventHandler<HTMLDivElement>

onDragExit?

DragEventHandler<HTMLDivElement>

onDragExitCapture?

DragEventHandler<HTMLDivElement>

onDragLeave?

DragEventHandler<HTMLDivElement>

onDragLeaveCapture?

DragEventHandler<HTMLDivElement>

onDragOver?

DragEventHandler<HTMLDivElement>

onDragOverCapture?

DragEventHandler<HTMLDivElement>

onDragStart?

DragEventHandler<HTMLDivElement>

onDragStartCapture?

DragEventHandler<HTMLDivElement>

onDrop?

DragEventHandler<HTMLDivElement>

onDropCapture?

DragEventHandler<HTMLDivElement>

onDurationChange?

ReactEventHandler<HTMLDivElement>

onDurationChangeCapture?

ReactEventHandler<HTMLDivElement>

onEmptied?

ReactEventHandler<HTMLDivElement>

onEmptiedCapture?

ReactEventHandler<HTMLDivElement>

onEncrypted?

ReactEventHandler<HTMLDivElement>

onEncryptedCapture?

ReactEventHandler<HTMLDivElement>

onEnded?

ReactEventHandler<HTMLDivElement>

onEndedCapture?

ReactEventHandler<HTMLDivElement>

onError?

ReactEventHandler<HTMLDivElement>

onErrorCapture?

ReactEventHandler<HTMLDivElement>

onFocus?

FocusEventHandler<HTMLDivElement>

onFocusCapture?

FocusEventHandler<HTMLDivElement>

onGotPointerCapture?

PointerEventHandler<HTMLDivElement>

onGotPointerCaptureCapture?

PointerEventHandler<HTMLDivElement>

onInput?

InputEventHandler<HTMLDivElement>

onInputCapture?

InputEventHandler<HTMLDivElement>

onInvalid?

ReactEventHandler<HTMLDivElement>

onInvalidCapture?

ReactEventHandler<HTMLDivElement>

onKeyDown?

KeyboardEventHandler<HTMLDivElement>

onKeyDownCapture?

KeyboardEventHandler<HTMLDivElement>

onKeyPress?

KeyboardEventHandler<HTMLDivElement>

onKeyPressCapture?

KeyboardEventHandler<HTMLDivElement>

onKeyUp?

KeyboardEventHandler<HTMLDivElement>

onKeyUpCapture?

KeyboardEventHandler<HTMLDivElement>

onLinkedChange?

(linked) => void

Callback when linked state changes.

onLoad?

ReactEventHandler<HTMLDivElement>

onLoadCapture?

ReactEventHandler<HTMLDivElement>

onLoadedData?

ReactEventHandler<HTMLDivElement>

onLoadedDataCapture?

ReactEventHandler<HTMLDivElement>

onLoadedMetadata?

ReactEventHandler<HTMLDivElement>

onLoadedMetadataCapture?

ReactEventHandler<HTMLDivElement>

onLoadStart?

ReactEventHandler<HTMLDivElement>

onLoadStartCapture?

ReactEventHandler<HTMLDivElement>

onLostPointerCapture?

PointerEventHandler<HTMLDivElement>

onLostPointerCaptureCapture?

PointerEventHandler<HTMLDivElement>

onMouseDown?

MouseEventHandler<HTMLDivElement>

onMouseDownCapture?

MouseEventHandler<HTMLDivElement>

onMouseEnter?

MouseEventHandler<HTMLDivElement>

onMouseLeave?

MouseEventHandler<HTMLDivElement>

onMouseMove?

MouseEventHandler<HTMLDivElement>

onMouseMoveCapture?

MouseEventHandler<HTMLDivElement>

onMouseOut?

MouseEventHandler<HTMLDivElement>

onMouseOutCapture?

MouseEventHandler<HTMLDivElement>

onMouseOver?

MouseEventHandler<HTMLDivElement>

onMouseOverCapture?

MouseEventHandler<HTMLDivElement>

onMouseUp?

MouseEventHandler<HTMLDivElement>

onMouseUpCapture?

MouseEventHandler<HTMLDivElement>

onPaste?

ClipboardEventHandler<HTMLDivElement>

onPasteCapture?

ClipboardEventHandler<HTMLDivElement>

onPause?

ReactEventHandler<HTMLDivElement>

onPauseCapture?

ReactEventHandler<HTMLDivElement>

onPlay?

ReactEventHandler<HTMLDivElement>

onPlayCapture?

ReactEventHandler<HTMLDivElement>

onPlaying?

ReactEventHandler<HTMLDivElement>

onPlayingCapture?

ReactEventHandler<HTMLDivElement>

onPointerCancel?

PointerEventHandler<HTMLDivElement>

onPointerCancelCapture?

PointerEventHandler<HTMLDivElement>

onPointerDown?

PointerEventHandler<HTMLDivElement>

onPointerDownCapture?

PointerEventHandler<HTMLDivElement>

onPointerEnter?

PointerEventHandler<HTMLDivElement>

onPointerLeave?

PointerEventHandler<HTMLDivElement>

onPointerMove?

PointerEventHandler<HTMLDivElement>

onPointerMoveCapture?

PointerEventHandler<HTMLDivElement>

onPointerOut?

PointerEventHandler<HTMLDivElement>

onPointerOutCapture?

PointerEventHandler<HTMLDivElement>

onPointerOver?

PointerEventHandler<HTMLDivElement>

onPointerOverCapture?

PointerEventHandler<HTMLDivElement>

onPointerUp?

PointerEventHandler<HTMLDivElement>

onPointerUpCapture?

PointerEventHandler<HTMLDivElement>

onProgress?

ReactEventHandler<HTMLDivElement>

onProgressCapture?

ReactEventHandler<HTMLDivElement>

onRateChange?

ReactEventHandler<HTMLDivElement>

onRateChangeCapture?

ReactEventHandler<HTMLDivElement>

onReset?

ReactEventHandler<HTMLDivElement>

onResetCapture?

ReactEventHandler<HTMLDivElement>

onScroll?

UIEventHandler<HTMLDivElement>

onScrollCapture?

UIEventHandler<HTMLDivElement>

onScrollEnd?

UIEventHandler<HTMLDivElement>

onScrollEndCapture?

UIEventHandler<HTMLDivElement>

onSeeked?

ReactEventHandler<HTMLDivElement>

onSeekedCapture?

ReactEventHandler<HTMLDivElement>

onSeeking?

ReactEventHandler<HTMLDivElement>

onSeekingCapture?

ReactEventHandler<HTMLDivElement>

onSelect?

ReactEventHandler<HTMLDivElement>

onSelectCapture?

ReactEventHandler<HTMLDivElement>

onStalled?

ReactEventHandler<HTMLDivElement>

onStalledCapture?

ReactEventHandler<HTMLDivElement>

onSubmit?

SubmitEventHandler<HTMLDivElement>

onSubmitCapture?

SubmitEventHandler<HTMLDivElement>

onSuspend?

ReactEventHandler<HTMLDivElement>

onSuspendCapture?

ReactEventHandler<HTMLDivElement>

onTimeUpdate?

ReactEventHandler<HTMLDivElement>

onTimeUpdateCapture?

ReactEventHandler<HTMLDivElement>

onToggle?

ToggleEventHandler<HTMLDivElement>

onTouchCancel?

TouchEventHandler<HTMLDivElement>

onTouchCancelCapture?

TouchEventHandler<HTMLDivElement>

onTouchEnd?

TouchEventHandler<HTMLDivElement>

onTouchEndCapture?

TouchEventHandler<HTMLDivElement>

onTouchMove?

TouchEventHandler<HTMLDivElement>

onTouchMoveCapture?

TouchEventHandler<HTMLDivElement>

onTouchStart?

TouchEventHandler<HTMLDivElement>

onTouchStartCapture?

TouchEventHandler<HTMLDivElement>

onTransitionCancel?

TransitionEventHandler<HTMLDivElement>

onTransitionCancelCapture?

TransitionEventHandler<HTMLDivElement>

onTransitionEnd?

TransitionEventHandler<HTMLDivElement>

onTransitionEndCapture?

TransitionEventHandler<HTMLDivElement>

onTransitionRun?

TransitionEventHandler<HTMLDivElement>

onTransitionRunCapture?

TransitionEventHandler<HTMLDivElement>

onTransitionStart?

TransitionEventHandler<HTMLDivElement>

onTransitionStartCapture?

TransitionEventHandler<HTMLDivElement>

onVolumeChange?

ReactEventHandler<HTMLDivElement>

onVolumeChangeCapture?

ReactEventHandler<HTMLDivElement>

onWaiting?

ReactEventHandler<HTMLDivElement>

onWaitingCapture?

ReactEventHandler<HTMLDivElement>

onWheel?

WheelEventHandler<HTMLDivElement>

onWheelCapture?

WheelEventHandler<HTMLDivElement>

part?

string

See

https://developer.mozilla.org/en-US/docs/Web/HTML/Global_attributes/part

popover?

"" | "auto" | "manual" | "hint"

popoverTarget?

string

popoverTargetAction?

"hide" | "show" | "toggle"

precision?

number

Number of decimal places.

Default

2

precisionStep?

number

Step size when Shift is held (precision mode).

prefix?

string

property?

string

radioGroup?

string

ref?

Ref<HTMLDivElement>

rel?

string

resource?

string

results?

number

rev?

string

role?

AriaRole

security?

string

boolean = false

Whether to show the lock/link proportions toggle.

Default

false

size?

Size = 'md'

Component size using standard library sizing.

Default

"md"

slot?

string

spellCheck?

Booleanish

step?

number

Step size for value increments.

Default

1

style?

CSSProperties

Custom inline styles

suppressContentEditableWarning?

boolean

suppressHydrationWarning?

boolean

tabIndex?

number

testId?

string

Test identifier for automated testing

title?

string

translate?

"yes" | "no"

typeof?

string

unit?

string

Unit suffix displayed in each input (e.g., “px”, “deg”, ”%“).

unselectable?

"off" | "on"

value?

number[]

Current vector value (controlled). Array length must match dimension.

vocab?

string

Returns

Element

Example

<VectorInput
label="Position"
value={[0, 0, 0]}
onChange={(val) => setPosition(val)}
unit="px"
/>