Skip to content
Entangle UI v0.13.0

quaternionToEuler

quaternionToEuler(qx, qy, qz, qw): GizmoOrientation

Defined in: src/components/editor/ViewportGizmo/gizmoMath.ts:314

Convert quaternion [x, y, z, w] to Euler representation (YXZ order, degrees). Utility for Three.js integration where camera.quaternion is available.

number

number

number

number

GizmoOrientation