quaternionToEuler
quaternionToEuler(
qx,qy,qz,qw):GizmoOrientation
Defined in: src/components/editor/ViewportGizmo/gizmoMath.ts:310
Convert quaternion [x, y, z, w] to Euler representation (YXZ order, degrees).
Utility for Three.js integration where camera.quaternion is available.
Parameters
qx
number
qy
number
qz
number
qw
number