NumberInput
NumberInput(
__namedParameters):Element
Defined in: src/components/controls/NumberInput/NumberInput.tsx:182
A specialized number input component with Blender-like functionality.
Features:
- Drag left/right to change values with mouse
- Click chevron buttons to increment/decrement
- Keyboard input with mathematical expression support
- Modifier keys: Ctrl (large steps), Shift (precision), Minus (negate)
- Soft and hard value limits
- Unit display support
- Expression evaluation (pi, sqrt, sin, etc.)
- Custom validation and formatting
- Centered value and unit display
Parameters
__namedParameters
about?
string
accessKey?
string
allowExpressions?
boolean = true
Whether to allow mathematical expressions
Default
truearia-activedescendant?
string
Identifies the currently active element when DOM focus is on a composite widget, textbox, group, or application.
aria-atomic?
Booleanish
Indicates whether assistive technologies will present all, or only parts of, the changed region based on the change notifications defined by the aria-relevant attribute.
aria-autocomplete?
"none" | "inline" | "both" | "list"
Indicates whether inputting text could trigger display of one or more predictions of the user’s intended value for an input and specifies how predictions would be presented if they are made.
aria-braillelabel?
string
Defines a string value that labels the current element, which is intended to be converted into Braille.
See
aria-label.
aria-brailleroledescription?
string
Defines a human-readable, author-localized abbreviated description for the role of an element, which is intended to be converted into Braille.
See
aria-roledescription.
aria-busy?
Booleanish
aria-checked?
boolean | "mixed" | "false" | "true"
Indicates the current “checked” state of checkboxes, radio buttons, and other widgets.
See
- aria-pressed
- aria-selected.
aria-colcount?
number
Defines the total number of columns in a table, grid, or treegrid.
See
aria-colindex.
aria-colindex?
number
Defines an element’s column index or position with respect to the total number of columns within a table, grid, or treegrid.
See
- aria-colcount
- aria-colspan.
aria-colindextext?
string
Defines a human readable text alternative of aria-colindex.
See
aria-rowindextext.
aria-colspan?
number
Defines the number of columns spanned by a cell or gridcell within a table, grid, or treegrid.
See
- aria-colindex
- aria-rowspan.
aria-controls?
string
Identifies the element (or elements) whose contents or presence are controlled by the current element.
See
aria-owns.
aria-current?
boolean | "page" | "false" | "true" | "step" | "location" | "date" | "time"
Indicates the element that represents the current item within a container or set of related elements.
aria-describedby?
string
Identifies the element (or elements) that describes the object.
See
aria-labelledby
aria-description?
string
Defines a string value that describes or annotates the current element.
See
related aria-describedby.
aria-details?
string
Identifies the element that provides a detailed, extended description for the object.
See
aria-describedby.
aria-disabled?
Booleanish
Indicates that the element is perceivable but disabled, so it is not editable or otherwise operable.
See
- aria-hidden
- aria-readonly.
aria-dropeffect?
"link" | "none" | "copy" | "move" | "execute" | "popup"
Indicates what functions can be performed when a dragged object is released on the drop target.
aria-errormessage?
string
Identifies the element that provides an error message for the object.
See
- aria-invalid
- aria-describedby.
aria-expanded?
Booleanish
Indicates whether the element, or another grouping element it controls, is currently expanded or collapsed.
aria-flowto?
string
Identifies the next element (or elements) in an alternate reading order of content which, at the user’s discretion, allows assistive technology to override the general default of reading in document source order.
aria-grabbed?
Booleanish
Indicates an element’s “grabbed” state in a drag-and-drop operation.
aria-haspopup?
boolean | "grid" | "listbox" | "menu" | "false" | "true" | "dialog" | "tree"
Indicates the availability and type of interactive popup element, such as menu or dialog, that can be triggered by an element.
aria-hidden?
Booleanish
Indicates whether the element is exposed to an accessibility API.
See
aria-disabled.
aria-invalid?
boolean | "false" | "true" | "grammar" | "spelling"
Indicates the entered value does not conform to the format expected by the application.
See
aria-errormessage.
aria-keyshortcuts?
string
Indicates keyboard shortcuts that an author has implemented to activate or give focus to an element.
aria-label?
string
Defines a string value that labels the current element.
See
aria-labelledby.
aria-labelledby?
string
Identifies the element (or elements) that labels the current element.
See
aria-describedby.
aria-level?
number
Defines the hierarchical level of an element within a structure.
aria-live?
"off" | "assertive" | "polite"
Indicates that an element will be updated, and describes the types of updates the user agents, assistive technologies, and user can expect from the live region.
aria-modal?
Booleanish
Indicates whether an element is modal when displayed.
aria-multiline?
Booleanish
Indicates whether a text box accepts multiple lines of input or only a single line.
aria-multiselectable?
Booleanish
Indicates that the user may select more than one item from the current selectable descendants.
aria-orientation?
"horizontal" | "vertical"
Indicates whether the element’s orientation is horizontal, vertical, or unknown/ambiguous.
aria-owns?
string
Identifies an element (or elements) in order to define a visual, functional, or contextual parent/child relationship between DOM elements where the DOM hierarchy cannot be used to represent the relationship.
See
aria-controls.
aria-placeholder?
string
Defines a short hint (a word or short phrase) intended to aid the user with data entry when the control has no value. A hint could be a sample value or a brief description of the expected format.
aria-posinset?
number
Defines an element’s number or position in the current set of listitems or treeitems. Not required if all elements in the set are present in the DOM.
See
aria-setsize.
aria-pressed?
boolean | "mixed" | "false" | "true"
Indicates the current “pressed” state of toggle buttons.
See
- aria-checked
- aria-selected.
aria-readonly?
Booleanish
Indicates that the element is not editable, but is otherwise operable.
See
aria-disabled.
aria-relevant?
"text" | "all" | "additions" | "additions removals" | "additions text" | "removals" | "removals additions" | "removals text" | "text additions" | "text removals"
Indicates what notifications the user agent will trigger when the accessibility tree within a live region is modified.
See
aria-atomic.
aria-required?
Booleanish
Indicates that user input is required on the element before a form may be submitted.
aria-roledescription?
string
Defines a human-readable, author-localized description for the role of an element.
aria-rowcount?
number
Defines the total number of rows in a table, grid, or treegrid.
See
aria-rowindex.
aria-rowindex?
number
Defines an element’s row index or position with respect to the total number of rows within a table, grid, or treegrid.
See
- aria-rowcount
- aria-rowspan.
aria-rowindextext?
string
Defines a human readable text alternative of aria-rowindex.
See
aria-colindextext.
aria-rowspan?
number
Defines the number of rows spanned by a cell or gridcell within a table, grid, or treegrid.
See
- aria-rowindex
- aria-colspan.
aria-selected?
Booleanish
Indicates the current “selected” state of various widgets.
See
- aria-checked
- aria-pressed.
aria-setsize?
number
Defines the number of items in the current set of listitems or treeitems. Not required if all elements in the set are present in the DOM.
See
aria-posinset.
aria-sort?
"none" | "ascending" | "descending" | "other"
Indicates if items in a table or grid are sorted in ascending or descending order.
aria-valuemax?
number
Defines the maximum allowed value for a range widget.
aria-valuemin?
number
Defines the minimum allowed value for a range widget.
aria-valuenow?
number
Defines the current value for a range widget.
See
aria-valuetext.
aria-valuetext?
string
Defines the human readable text alternative of aria-valuenow for a range widget.
autoCapitalize?
"none" | string & object | "off" | "on" | "sentences" | "words" | "characters"
autoCorrect?
string
autoFocus?
boolean
autoSave?
string
children?
ReactNode
className?
string
Additional CSS class names
color?
string
content?
string
contentEditable?
"inherit" | Booleanish | "plaintext-only"
contextMenu?
string
dangerouslySetInnerHTML?
{ __html: string | TrustedHTML; }
dangerouslySetInnerHTML.__html
string | TrustedHTML
datatype?
string
defaultChecked?
boolean
defaultValue?
string | number | readonly string[]
dir?
string
disabled?
boolean = false
Whether the input is disabled
Default
falsedraggable?
Booleanish
dragSensitivity?
number = 1
Drag sensitivity multiplier
Default
1enterKeyHint?
"search" | "next" | "enter" | "done" | "go" | "previous" | "send"
errorMessage?
string
Error message displayed when error is true
exportparts?
string
See
https://developer.mozilla.org/en-US/docs/Web/HTML/Global_attributes/exportparts
formatValue?
(value) => string
Format value for display (e.g., add commas, currency symbols) This is separate from unit display
helperText?
string
Helper text displayed below the input
hidden?
boolean
id?
string
Unique identifier for the component
inert?
boolean
See
https://developer.mozilla.org/en-US/docs/Web/API/HTMLElement/inert
inlist?
any
inputMode?
"search" | "text" | "none" | "tel" | "url" | "email" | "numeric" | "decimal"
Hints at the type of data that might be entered by the user while editing the element or its contents
See
https://html.spec.whatwg.org/multipage/interaction.html#input-modalities:-the-inputmode-attribute
is?
string
Specify that a standard HTML element should behave like a defined custom built-in element
See
https://html.spec.whatwg.org/multipage/custom-elements.html#attr-is
itemID?
string
itemProp?
string
itemRef?
string
itemScope?
boolean
itemType?
string
label?
string
Input label
lang?
string
largeStep?
number
Step size when Ctrl is held (large steps)
Default
step * 10max?
number
Maximum allowed value (hard limit)
min?
number
Minimum allowed value (hard limit)
nonce?
string
onAbort?
ReactEventHandler<HTMLDivElement>
onAbortCapture?
ReactEventHandler<HTMLDivElement>
onAnimationEnd?
AnimationEventHandler<HTMLDivElement>
onAnimationEndCapture?
AnimationEventHandler<HTMLDivElement>
onAnimationIteration?
AnimationEventHandler<HTMLDivElement>
onAnimationIterationCapture?
AnimationEventHandler<HTMLDivElement>
onAnimationStart?
AnimationEventHandler<HTMLDivElement>
onAnimationStartCapture?
AnimationEventHandler<HTMLDivElement>
onAuxClick?
MouseEventHandler<HTMLDivElement>
onAuxClickCapture?
MouseEventHandler<HTMLDivElement>
onBeforeInput?
InputEventHandler<HTMLDivElement>
onBeforeInputCapture?
InputEventHandler<HTMLDivElement>
onBeforeToggle?
ToggleEventHandler<HTMLDivElement>
onBlur?
(event) => void
Blur event handler
onBlurCapture?
FocusEventHandler<HTMLDivElement>
onCanPlay?
ReactEventHandler<HTMLDivElement>
onCanPlayCapture?
ReactEventHandler<HTMLDivElement>
onCanPlayThrough?
ReactEventHandler<HTMLDivElement>
onCanPlayThroughCapture?
ReactEventHandler<HTMLDivElement>
onChange
(value) => void
Callback when value changes
onChangeCapture?
ChangeEventHandler<HTMLDivElement, Element>
onClick?
MouseEventHandler<HTMLDivElement>
onClickCapture?
MouseEventHandler<HTMLDivElement>
onCompositionEnd?
CompositionEventHandler<HTMLDivElement>
onCompositionEndCapture?
CompositionEventHandler<HTMLDivElement>
onCompositionStart?
CompositionEventHandler<HTMLDivElement>
onCompositionStartCapture?
CompositionEventHandler<HTMLDivElement>
onCompositionUpdate?
CompositionEventHandler<HTMLDivElement>
onCompositionUpdateCapture?
CompositionEventHandler<HTMLDivElement>
onContextMenu?
MouseEventHandler<HTMLDivElement>
onContextMenuCapture?
MouseEventHandler<HTMLDivElement>
onCopy?
ClipboardEventHandler<HTMLDivElement>
onCopyCapture?
ClipboardEventHandler<HTMLDivElement>
onCut?
ClipboardEventHandler<HTMLDivElement>
onCutCapture?
ClipboardEventHandler<HTMLDivElement>
onDoubleClick?
MouseEventHandler<HTMLDivElement>
onDoubleClickCapture?
MouseEventHandler<HTMLDivElement>
onDrag?
DragEventHandler<HTMLDivElement>
onDragCapture?
DragEventHandler<HTMLDivElement>
onDragEnd?
DragEventHandler<HTMLDivElement>
onDragEndCapture?
DragEventHandler<HTMLDivElement>
onDragEnter?
DragEventHandler<HTMLDivElement>
onDragEnterCapture?
DragEventHandler<HTMLDivElement>
onDragExit?
DragEventHandler<HTMLDivElement>
onDragExitCapture?
DragEventHandler<HTMLDivElement>
onDragLeave?
DragEventHandler<HTMLDivElement>
onDragLeaveCapture?
DragEventHandler<HTMLDivElement>
onDragOver?
DragEventHandler<HTMLDivElement>
onDragOverCapture?
DragEventHandler<HTMLDivElement>
onDragStart?
DragEventHandler<HTMLDivElement>
onDragStartCapture?
DragEventHandler<HTMLDivElement>
onDrop?
DragEventHandler<HTMLDivElement>
onDropCapture?
DragEventHandler<HTMLDivElement>
onDurationChange?
ReactEventHandler<HTMLDivElement>
onDurationChangeCapture?
ReactEventHandler<HTMLDivElement>
onEmptied?
ReactEventHandler<HTMLDivElement>
onEmptiedCapture?
ReactEventHandler<HTMLDivElement>
onEncrypted?
ReactEventHandler<HTMLDivElement>
onEncryptedCapture?
ReactEventHandler<HTMLDivElement>
onEnded?
ReactEventHandler<HTMLDivElement>
onEndedCapture?
ReactEventHandler<HTMLDivElement>
onError?
ReactEventHandler<HTMLDivElement>
onErrorCapture?
ReactEventHandler<HTMLDivElement>
onFocus?
(event) => void
Focus event handler
onFocusCapture?
FocusEventHandler<HTMLDivElement>
onGotPointerCapture?
PointerEventHandler<HTMLDivElement>
onGotPointerCaptureCapture?
PointerEventHandler<HTMLDivElement>
onInput?
InputEventHandler<HTMLDivElement>
onInputCapture?
InputEventHandler<HTMLDivElement>
onInvalid?
ReactEventHandler<HTMLDivElement>
onInvalidCapture?
ReactEventHandler<HTMLDivElement>
onKeyDown?
(event) => void
Key down event handler
onKeyDownCapture?
KeyboardEventHandler<HTMLDivElement>
onKeyPress?
KeyboardEventHandler<HTMLDivElement>
onKeyPressCapture?
KeyboardEventHandler<HTMLDivElement>
onKeyUp?
KeyboardEventHandler<HTMLDivElement>
onKeyUpCapture?
KeyboardEventHandler<HTMLDivElement>
onLoad?
ReactEventHandler<HTMLDivElement>
onLoadCapture?
ReactEventHandler<HTMLDivElement>
onLoadedData?
ReactEventHandler<HTMLDivElement>
onLoadedDataCapture?
ReactEventHandler<HTMLDivElement>
onLoadedMetadata?
ReactEventHandler<HTMLDivElement>
onLoadedMetadataCapture?
ReactEventHandler<HTMLDivElement>
onLoadStart?
ReactEventHandler<HTMLDivElement>
onLoadStartCapture?
ReactEventHandler<HTMLDivElement>
onLostPointerCapture?
PointerEventHandler<HTMLDivElement>
onLostPointerCaptureCapture?
PointerEventHandler<HTMLDivElement>
onMouseDown?
MouseEventHandler<HTMLDivElement>
onMouseDownCapture?
MouseEventHandler<HTMLDivElement>
onMouseEnter?
MouseEventHandler<HTMLDivElement>
onMouseLeave?
MouseEventHandler<HTMLDivElement>
onMouseMove?
MouseEventHandler<HTMLDivElement>
onMouseMoveCapture?
MouseEventHandler<HTMLDivElement>
onMouseOut?
MouseEventHandler<HTMLDivElement>
onMouseOutCapture?
MouseEventHandler<HTMLDivElement>
onMouseOver?
MouseEventHandler<HTMLDivElement>
onMouseOverCapture?
MouseEventHandler<HTMLDivElement>
onMouseUp?
MouseEventHandler<HTMLDivElement>
onMouseUpCapture?
MouseEventHandler<HTMLDivElement>
onPaste?
ClipboardEventHandler<HTMLDivElement>
onPasteCapture?
ClipboardEventHandler<HTMLDivElement>
onPause?
ReactEventHandler<HTMLDivElement>
onPauseCapture?
ReactEventHandler<HTMLDivElement>
onPlay?
ReactEventHandler<HTMLDivElement>
onPlayCapture?
ReactEventHandler<HTMLDivElement>
onPlaying?
ReactEventHandler<HTMLDivElement>
onPlayingCapture?
ReactEventHandler<HTMLDivElement>
onPointerCancel?
PointerEventHandler<HTMLDivElement>
onPointerCancelCapture?
PointerEventHandler<HTMLDivElement>
onPointerDown?
PointerEventHandler<HTMLDivElement>
onPointerDownCapture?
PointerEventHandler<HTMLDivElement>
onPointerEnter?
PointerEventHandler<HTMLDivElement>
onPointerLeave?
PointerEventHandler<HTMLDivElement>
onPointerMove?
PointerEventHandler<HTMLDivElement>
onPointerMoveCapture?
PointerEventHandler<HTMLDivElement>
onPointerOut?
PointerEventHandler<HTMLDivElement>
onPointerOutCapture?
PointerEventHandler<HTMLDivElement>
onPointerOver?
PointerEventHandler<HTMLDivElement>
onPointerOverCapture?
PointerEventHandler<HTMLDivElement>
onPointerUp?
PointerEventHandler<HTMLDivElement>
onPointerUpCapture?
PointerEventHandler<HTMLDivElement>
onProgress?
ReactEventHandler<HTMLDivElement>
onProgressCapture?
ReactEventHandler<HTMLDivElement>
onRateChange?
ReactEventHandler<HTMLDivElement>
onRateChangeCapture?
ReactEventHandler<HTMLDivElement>
onReset?
ReactEventHandler<HTMLDivElement>
onResetCapture?
ReactEventHandler<HTMLDivElement>
onScroll?
UIEventHandler<HTMLDivElement>
onScrollCapture?
UIEventHandler<HTMLDivElement>
onScrollEnd?
UIEventHandler<HTMLDivElement>
onScrollEndCapture?
UIEventHandler<HTMLDivElement>
onSeeked?
ReactEventHandler<HTMLDivElement>
onSeekedCapture?
ReactEventHandler<HTMLDivElement>
onSeeking?
ReactEventHandler<HTMLDivElement>
onSeekingCapture?
ReactEventHandler<HTMLDivElement>
onSelect?
ReactEventHandler<HTMLDivElement>
onSelectCapture?
ReactEventHandler<HTMLDivElement>
onStalled?
ReactEventHandler<HTMLDivElement>
onStalledCapture?
ReactEventHandler<HTMLDivElement>
onSubmit?
SubmitEventHandler<HTMLDivElement>
onSubmitCapture?
SubmitEventHandler<HTMLDivElement>
onSuspend?
ReactEventHandler<HTMLDivElement>
onSuspendCapture?
ReactEventHandler<HTMLDivElement>
onTimeUpdate?
ReactEventHandler<HTMLDivElement>
onTimeUpdateCapture?
ReactEventHandler<HTMLDivElement>
onToggle?
ToggleEventHandler<HTMLDivElement>
onTouchCancel?
TouchEventHandler<HTMLDivElement>
onTouchCancelCapture?
TouchEventHandler<HTMLDivElement>
onTouchEnd?
TouchEventHandler<HTMLDivElement>
onTouchEndCapture?
TouchEventHandler<HTMLDivElement>
onTouchMove?
TouchEventHandler<HTMLDivElement>
onTouchMoveCapture?
TouchEventHandler<HTMLDivElement>
onTouchStart?
TouchEventHandler<HTMLDivElement>
onTouchStartCapture?
TouchEventHandler<HTMLDivElement>
onTransitionCancel?
TransitionEventHandler<HTMLDivElement>
onTransitionCancelCapture?
TransitionEventHandler<HTMLDivElement>
onTransitionEnd?
TransitionEventHandler<HTMLDivElement>
onTransitionEndCapture?
TransitionEventHandler<HTMLDivElement>
onTransitionRun?
TransitionEventHandler<HTMLDivElement>
onTransitionRunCapture?
TransitionEventHandler<HTMLDivElement>
onTransitionStart?
TransitionEventHandler<HTMLDivElement>
onTransitionStartCapture?
TransitionEventHandler<HTMLDivElement>
onVolumeChange?
ReactEventHandler<HTMLDivElement>
onVolumeChangeCapture?
ReactEventHandler<HTMLDivElement>
onWaiting?
ReactEventHandler<HTMLDivElement>
onWaitingCapture?
ReactEventHandler<HTMLDivElement>
onWheel?
WheelEventHandler<HTMLDivElement>
onWheelCapture?
WheelEventHandler<HTMLDivElement>
parseValue?
(input) => number | null
Parse custom formatted input back to number Used in conjunction with formatValue
part?
string
See
https://developer.mozilla.org/en-US/docs/Web/HTML/Global_attributes/part
placeholder?
string
Placeholder text
popover?
"" | "auto" | "manual" | "hint"
popoverTarget?
string
popoverTargetAction?
"hide" | "show" | "toggle"
precision?
number
Number of decimal places to round to
precisionStep?
number
Step size when Shift is held (precision mode)
Default
step / 10prefix?
string
property?
string
radioGroup?
string
readOnly?
boolean = false
Whether the input is read-only
Default
falseref?
Ref<HTMLDivElement>
rel?
string
required?
boolean = false
Whether the input is required
Default
falseresource?
string
results?
number
rev?
string
role?
AriaRole
security?
string
showStepButtons?
boolean = true
Whether to show increment/decrement buttons on hover
Default
truesize?
Size = 'md'
Input size using standard library sizing
sm: 20px height, compact for toolbarsmd: 24px height, standard for formslg: 32px height, prominent inputs
Default
"md"slot?
string
softMax?
number
Soft maximum for drag operations (can be overridden by keyboard)
softMin?
number
Soft minimum for drag operations (can be overridden by keyboard)
spellCheck?
Booleanish
step?
number
Step size for increment/decrement operations
Default
1style?
CSSProperties
Custom inline styles
suppressContentEditableWarning?
boolean
suppressHydrationWarning?
boolean
tabIndex?
number
testId?
string
Test identifier for automated testing
title?
string
translate?
"yes" | "no"
typeof?
string
unit?
string | (value) => string
Unit suffix to display (e.g., “px”, ”%”, ”°”) Can be a string or a function that formats the value
unselectable?
"off" | "on"
validate?
(value) => string | undefined
Custom validation function Return error message string if invalid, undefined if valid
value
number
Current numeric value
vocab?
string
Returns
Element
Example
// Basic number input<NumberInput value={rotation} onChange={setRotation} unit="°" step={1}/>
// With limits and precision<NumberInput value={opacity} onChange={setOpacity} min={0} max={1} step={0.1} precision={2} unit="%"/>
// With custom validation<NumberInput value={dimension} onChange={setDimension} validate={(v) => v <= 0 ? "Must be positive" : undefined} placeholder="Enter value or expression"/>